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		<id>http://www.wiki.medieval-europe.eu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Bovine</id>
		<title>Medieval Europe - User contributions [en]</title>
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		<updated>2026-04-27T10:07:40Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Farm</id>
		<title>Farm</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Farm"/>
				<updated>2016-02-26T04:25:59Z</updated>
		
		<summary type="html">&lt;p&gt;Bovine: /* Farm life-cycle */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Farming/Breeding=&lt;br /&gt;
&lt;br /&gt;
You can buy a license for one or more farms from the [[Castle]] grounds or the [[Village]] of your city/town. Now you can breed these animals to give to them the following items: &lt;br /&gt;
&lt;br /&gt;
==[[Cows Farm|Cows]]==&lt;br /&gt;
'''Basic population:''' 5 head; '''Daily feed:''' 1 [[Hay]] per head; '''Tools needed:''' [[Iron Bucket]], [[Knife]]&lt;br /&gt;
{{Columns/Start}}&lt;br /&gt;
{{Crafting/Manure Heap|5}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Milk|30}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Leather Piece}}&lt;br /&gt;
{{Columns/End}}&lt;br /&gt;
&lt;br /&gt;
==[[Pigs Farm|Pigs]]==&lt;br /&gt;
'''Basic population:''' 9 head; '''Daily feed:''' 1 [[Wheat Bag]] per head; '''Tools needed:''' [[Iron Bucket]], [[Knife]]&lt;br /&gt;
{{Columns/Start}}&lt;br /&gt;
{{Crafting/Manure Heap|36}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Meat}}&lt;br /&gt;
{{Columns/End}}&lt;br /&gt;
&lt;br /&gt;
==[[Sheeps Farm|Sheeps]]==&lt;br /&gt;
'''Basic population:''' 5 head; '''Daily feed:''' 1 [[Hay]] per head; '''Tools needed:''' [[Iron Bucket]], [[Knife]]&lt;br /&gt;
{{Columns/Start}}&lt;br /&gt;
{{Crafting/Manure Heap|5}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Milk|20}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Wool Yarn}}&lt;br /&gt;
{{Columns/End}}&lt;br /&gt;
&lt;br /&gt;
==[[Silkworms Farm|Silkworms]]==&lt;br /&gt;
'''Basic population:''' 200 head; '''Daily feed:''' 0.05 [[Mulberry Leaf]] per head (10 for 200); '''Tools needed:''' [[Iron Bucket]]&lt;br /&gt;
{{Columns/Start}}&lt;br /&gt;
{{Crafting/Silk Yarn}}&lt;br /&gt;
{{Columns/End}}&lt;br /&gt;
&lt;br /&gt;
==[[Bees Farm|Bees]]==&lt;br /&gt;
'''Basic population:''' 2000 head; '''Daily feed:''' 0.005 [[Flowers]] per head (10 for 2000); '''Tools needed:''' [[Mantis]]&lt;br /&gt;
{{Columns/Start}}&lt;br /&gt;
{{Crafting/Honey}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Wax}}&lt;br /&gt;
{{Columns/End}}&lt;br /&gt;
&lt;br /&gt;
=Farm life-cycle=&lt;br /&gt;
&lt;br /&gt;
#When you buy animals, you get a farm with a maximum population. Animal health — &amp;quot;Excellent&amp;quot;. Time of purchase the farm — the starting point for all life-cycle events &lt;br /&gt;
#After one day, the health of animals is reduced. Now you can feed them. If you do this, the health of animals will increase by one stage. If you do not feed the animals until the end of the &amp;quot;day&amp;quot;, they can die. &lt;br /&gt;
#*Thus, you need to feed the animals once a day, but you can feed them twice during the real day. For example, the life of your farm started at 16:00. You can feed the animals at 15:00, wait for the next phase, and feed them at 16:01. In this case, the next &amp;quot;real&amp;quot; day feeding is not required. &lt;br /&gt;
#Every three days, you can collect resources from the farm (except silkworms) &lt;br /&gt;
#After 15 days of purchase, you can kill their animals for resources. For silkworm is the only way to get resources &lt;br /&gt;
#After 20 days of your farm '''and all its inventory''' disappear.&lt;br /&gt;
&lt;br /&gt;
=Feeding your animals=&lt;br /&gt;
&lt;br /&gt;
You need to feed daily your animals to keep them in a good shape. The satiation of the animals goes down '''20''' points per cent per day. If the health level goes under '''80%''' there is a certain percentage that some of your animals will die.&lt;br /&gt;
&lt;br /&gt;
{|class='hor-minimalist-a'&lt;br /&gt;
|-&lt;br /&gt;
!Status&lt;br /&gt;
!Satiation&lt;br /&gt;
!Death percentage (of one animal, per day)&lt;br /&gt;
|- &lt;br /&gt;
|Excellent&lt;br /&gt;
|80% — 100%&lt;br /&gt;
|0%&lt;br /&gt;
|- &lt;br /&gt;
|Good&lt;br /&gt;
|60% — 80%&lt;br /&gt;
|6%&lt;br /&gt;
|- &lt;br /&gt;
|Not good&lt;br /&gt;
|40% — 60%&lt;br /&gt;
|17%&lt;br /&gt;
|- &lt;br /&gt;
|Poor&lt;br /&gt;
|20% — 40%&lt;br /&gt;
|33%&lt;br /&gt;
|- &lt;br /&gt;
|Very Bad&lt;br /&gt;
|&amp;lt; 20%&lt;br /&gt;
|50%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The life cycle of a farm is '''20''' days long. Every '''3''' days it is possible to gather some products, (milk, honey etc).&lt;br /&gt;
Starting from the '''15th''' day it is possible to ''slaughter'' the livestock or to salvage the bee hive, and get some other products.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class='evidencebox'&amp;gt;    &lt;br /&gt;
# It is important is to make sure you slaughter the animals and salvage the bee hive before the '''20th''' day since after that day the    license will expire and your farm will disappear.		&lt;br /&gt;
#You will find the produced items in the breeding storage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fact Sheet=&lt;br /&gt;
&lt;br /&gt;
{|class='hor-minimalist-a'&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
!Cows&lt;br /&gt;
!Sheeps&lt;br /&gt;
!Pigs&lt;br /&gt;
!Silkworms&lt;br /&gt;
!Bees&lt;br /&gt;
|- &lt;br /&gt;
|Heads&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|9&lt;br /&gt;
|200&lt;br /&gt;
|2000&lt;br /&gt;
|- &lt;br /&gt;
|Food needed per head&lt;br /&gt;
|1 [[Hay|hay bales]]&lt;br /&gt;
|1 [[Hay|hay bales]]&lt;br /&gt;
|1 [[Wheat Bag |wheat bag]]&lt;br /&gt;
|0.05 [[Mulberry Leaf| mulberry leaf]]&lt;br /&gt;
|0.005 [[Flowers|flowers]]&lt;br /&gt;
|- &lt;br /&gt;
|Time to feed per head&lt;br /&gt;
|15 minutes&lt;br /&gt;
|15 minutes&lt;br /&gt;
|30 minutes&lt;br /&gt;
|27 seconds&lt;br /&gt;
|5 seconds&lt;br /&gt;
|- &lt;br /&gt;
|Time to gather animals byproducts per head&lt;br /&gt;
|15 minutes&lt;br /&gt;
|15 minutes&lt;br /&gt;
|15 minutes&lt;br /&gt;
|Not applicable&lt;br /&gt;
|5 seconds&lt;br /&gt;
|- &lt;br /&gt;
|Time to kill animals per head&lt;br /&gt;
|30 minutes&lt;br /&gt;
|30 minutes&lt;br /&gt;
|30 minutes&lt;br /&gt;
|27 seconds&lt;br /&gt;
|5 seconds&lt;br /&gt;
|- &lt;br /&gt;
|[[Meat]] per head&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|18&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Manure Heap | Manure]] per head&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Leather Piece | Leather]]  per head&lt;br /&gt;
|10&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Milk| Milk jar]] per head&lt;br /&gt;
|6&lt;br /&gt;
|4&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Wool Yarn | Wool yarn]] per head&lt;br /&gt;
|0&lt;br /&gt;
|13&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Silk Yarn | Silk]] per head&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0.3&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Honey]] jars per head&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0.01&lt;br /&gt;
|- &lt;br /&gt;
|[[Wax]] per head&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|0.05&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=The Breeding actions=&lt;br /&gt;
&lt;br /&gt;
==Feed==&lt;br /&gt;
You should feed your animals every day.&lt;br /&gt;
&lt;br /&gt;
* Time Required: See fact sheet.&lt;br /&gt;
* Requirement: Food&lt;br /&gt;
* Time needed modifier: [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
==Gather==&lt;br /&gt;
It is possible to gather some animal 'products' every three days. Products can be [[Milk|milk]], [[Manure Heap|manure]] or [[Honey|honey]].&lt;br /&gt;
&lt;br /&gt;
* Time required: See fact sheet.&lt;br /&gt;
* Requirement: [[Iron Bucket]] (cows, sheep, pig), [[Mantis]] (bees)&lt;br /&gt;
* Time needed modifier: [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
==Slaughter/Salvage==&lt;br /&gt;
&lt;br /&gt;
* Required time: See fact sheet.&lt;br /&gt;
* Requirement: [[Iron Bucket]] (Silkworms), [[Mantis]] (bees), [[Knife]] (others)&lt;br /&gt;
* Time needed modifier: [[Dexterity]]&lt;br /&gt;
&lt;br /&gt;
= Grant profiles =&lt;br /&gt;
&lt;br /&gt;
A level 1 Breeding enables the ''Grant'' functionality. The owner will then be able to assign the following profiles:&lt;br /&gt;
&lt;br /&gt;
* [[Worker Profile]]&lt;br /&gt;
* [[Inventory Deposit]]&lt;br /&gt;
* [[Inventory Take]]&lt;br /&gt;
&lt;br /&gt;
{{navBuildings}}&lt;br /&gt;
[[Category:General Information]]&lt;br /&gt;
[[Category:Farm|*]]&lt;/div&gt;</summary>
		<author><name>Bovine</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=User:Bovine</id>
		<title>User:Bovine</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=User:Bovine"/>
				<updated>2016-01-29T03:04:04Z</updated>
		
		<summary type="html">&lt;p&gt;Bovine: biography and practice page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:laughingcow-plushie-waving-1.jpeg]]&lt;br /&gt;
Hello i am the laughing cow, or at least that is my favorite spreadable cheese.&lt;br /&gt;
&lt;br /&gt;
In game i have a character called Emmett von Holstein.&lt;br /&gt;
&lt;br /&gt;
I might use this page for practice wiki editing :)&lt;/div&gt;</summary>
		<author><name>Bovine</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=File:Laughingcow-plushie-waving-1.jpeg</id>
		<title>File:Laughingcow-plushie-waving-1.jpeg</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=File:Laughingcow-plushie-waving-1.jpeg"/>
				<updated>2016-01-29T03:00:05Z</updated>
		
		<summary type="html">&lt;p&gt;Bovine: &amp;quot;La vache qui rit&amp;quot;
My favorite cheese.
User avatar for wiki.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;La vache qui rit&amp;quot;&lt;br /&gt;
My favorite cheese.&lt;br /&gt;
User avatar for wiki.&lt;/div&gt;</summary>
		<author><name>Bovine</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Basic_Resources</id>
		<title>Basic Resources</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Basic_Resources"/>
				<updated>2016-01-29T02:41:12Z</updated>
		
		<summary type="html">&lt;p&gt;Bovine: typos, spell out constitution&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCr}}&lt;br /&gt;
A Basic resource is a resource that it is used to build a more complex resource or item. &lt;br /&gt;
Basic Resources can be obtained from:&lt;br /&gt;
&lt;br /&gt;
{{Columns/Start}}&lt;br /&gt;
{{Crafting/Wood Piece}}{{Crafting/Mandragora}}{{Crafting/Mushroom}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Iron Piece}}{{Crafting/Gold Piece}}{{Crafting/Stone Piece}}{{Crafting/Coal Piece}}&lt;br /&gt;
{{Columns/Separator}}&lt;br /&gt;
{{Crafting/Clay Piece}}{{Crafting/Sand Heap}}{{Crafting/Salt}}{{Crafting/Fish}}&lt;br /&gt;
{{Columns/End}}&lt;br /&gt;
&lt;br /&gt;
=Resources are not infinite=&lt;br /&gt;
&lt;br /&gt;
Resources are limited, this means that if the structure is low on resources it may be impossible to extract them or few resources than expected may be found.&lt;br /&gt;
&lt;br /&gt;
=Resource recharging=&lt;br /&gt;
&lt;br /&gt;
Resources are reloaded every day at a random time. The recharged percentage goes from '''10% to 15%'''. The level of the resources can be guessed by a character with very high intelligence. The King and the Vassal controlling the region know how much the resource is depleted.&lt;br /&gt;
&lt;br /&gt;
==Depletion levels==&lt;br /&gt;
&lt;br /&gt;
* Full: From 95% to 100%&lt;br /&gt;
* Almost full: from 70% to 94%&lt;br /&gt;
* Halved: from 40% to 69%&lt;br /&gt;
* Almost depleted: from 15% to 39%&lt;br /&gt;
* Depleted: from 0% to 14%&lt;br /&gt;
&lt;br /&gt;
=Structure size=&lt;br /&gt;
(To Be Completed)&lt;br /&gt;
&lt;br /&gt;
=Basic Resources=&lt;br /&gt;
&lt;br /&gt;
''Table for resources gathered with the actions: dig, search, chop wood'':&lt;br /&gt;
&lt;br /&gt;
{|class='hor-minimalist-a sortable'&lt;br /&gt;
|-&lt;br /&gt;
!Item&lt;br /&gt;
!Needed tool&lt;br /&gt;
!Time (hours)&lt;br /&gt;
!Delta glut&lt;br /&gt;
!Delta energy&lt;br /&gt;
!Range min&lt;br /&gt;
!Range max&lt;br /&gt;
!Strength multiplier&lt;br /&gt;
!Intelligence multiplier&lt;br /&gt;
!Dexterity multiplier&lt;br /&gt;
!Const multiplier&lt;br /&gt;
|- &lt;br /&gt;
|[[Iron Piece]]&lt;br /&gt;
|[[Pickaxe]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.55&lt;br /&gt;
|0.7&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|- &lt;br /&gt;
|[[Gold]]&lt;br /&gt;
|[[Pickaxe]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.015&lt;br /&gt;
|0.04&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Stone Piece]]&lt;br /&gt;
|[[Pickaxe]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.5&lt;br /&gt;
|0.65&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|- &lt;br /&gt;
|[[Coal]]&lt;br /&gt;
|[[Pickaxe]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.35&lt;br /&gt;
|0.5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|- &lt;br /&gt;
|[[Sand]]&lt;br /&gt;
|[[Shovel]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.35&lt;br /&gt;
|0.5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Salt]]&lt;br /&gt;
|[[Pickaxe]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.3&lt;br /&gt;
|0.5&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|- &lt;br /&gt;
|[[Clay]]&lt;br /&gt;
|[[Shovel]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.45&lt;br /&gt;
|0.6&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|- &lt;br /&gt;
|[[Fish]]&lt;br /&gt;
|[[Fishing net]]&lt;br /&gt;
|3&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|0.09&lt;br /&gt;
|0.15&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Wood Piece]]&lt;br /&gt;
|[[Hatchet]]&lt;br /&gt;
|3&lt;br /&gt;
|10%&lt;br /&gt;
|20%&lt;br /&gt;
|0.5&lt;br /&gt;
|0.65&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Mushroom]]&lt;br /&gt;
|None&lt;br /&gt;
|3&lt;br /&gt;
|10%&lt;br /&gt;
|14%&lt;br /&gt;
|0.25&lt;br /&gt;
|0.4&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|[[Mandragora]]&lt;br /&gt;
|None&lt;br /&gt;
|3&lt;br /&gt;
|10%&lt;br /&gt;
|14%&lt;br /&gt;
|0.025&lt;br /&gt;
|0.04&lt;br /&gt;
|0&lt;br /&gt;
|1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Explanation===&lt;br /&gt;
&lt;br /&gt;
If there is 1 in Strength multiplier, it means that the chance is affected by Strength. Let's take as an example a player with Strength '''10''' and Constitution '''10''' that wants to dig Iron. &lt;br /&gt;
&lt;br /&gt;
   Min items: ((strength + constitution) * Range min / Balancing factor )&lt;br /&gt;
   Max items: ((strength + constitution) * Range max / Balancing factor )&lt;br /&gt;
   &lt;br /&gt;
   Gathered Items = random( min, max)&lt;br /&gt;
&lt;br /&gt;
Min Items: 11, Max Items: 14, Gathered Items: random (11,14)&lt;br /&gt;
&lt;br /&gt;
[https://docs.google.com/spreadsheet/ccc?key=0AgpRfco82JokdFBkRGlPWXFyamNEN0IyQms4NzNIMEE#gid=6 Gathering Calculator]&lt;br /&gt;
[https://docs.google.com/spreadsheets/d/1V9wr1GSgWDEgg1iIU4myoOW8FZoACST0d3LibvZmNKI/edit#gid=845254594 Gathering Calculator #2]&lt;br /&gt;
&lt;br /&gt;
== Other actions Table ==&lt;br /&gt;
&lt;br /&gt;
{|class='hor-minimalist-a'&lt;br /&gt;
!Action&lt;br /&gt;
!Item&lt;br /&gt;
!Time (Hours)&lt;br /&gt;
!Delta glut&lt;br /&gt;
!Delta Energy&lt;br /&gt;
|- &lt;br /&gt;
|Slaughtering/salvaging bee hive&lt;br /&gt;
|See [[Farm]]s&lt;br /&gt;
|See [[Farm]]s&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|- &lt;br /&gt;
|Feeding animals&lt;br /&gt;
|See [[Farm]]s&lt;br /&gt;
|See [[Farm]]s&lt;br /&gt;
|10%&lt;br /&gt;
|20%&lt;br /&gt;
|- &lt;br /&gt;
|Gathering&lt;br /&gt;
|See [[Farm]]s&lt;br /&gt;
|See [[Farm]]s&lt;br /&gt;
|12%&lt;br /&gt;
|24%&lt;br /&gt;
|- &lt;br /&gt;
|Seeding/Harvesting&lt;br /&gt;
|See [[Field|Fields]]&lt;br /&gt;
|See [[Field|Fields]]&lt;br /&gt;
|10%&lt;br /&gt;
|20%&lt;br /&gt;
|- &lt;br /&gt;
|Crafting&lt;br /&gt;
|See [[Workshops|Workshops]]&lt;br /&gt;
|See [[Workshops|Workshops]]&lt;br /&gt;
|10%&lt;br /&gt;
|20%&lt;br /&gt;
|- &lt;br /&gt;
|Cleaning Prisons&lt;br /&gt;
| -&lt;br /&gt;
| 3h&lt;br /&gt;
|2%&lt;br /&gt;
|16%&lt;br /&gt;
|- &lt;br /&gt;
|Study&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|4% per hour&lt;br /&gt;
|10% per hour&lt;br /&gt;
|- &lt;br /&gt;
|Construct structure&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
|4% per hour&lt;br /&gt;
|10% per hour&lt;br /&gt;
|- &lt;br /&gt;
|Land Traveling&lt;br /&gt;
|See [[En_US_Traveling|Traveling]]&lt;br /&gt;
|See [[En_US_Traveling|Traveling]]&lt;br /&gt;
|2% per 30 minutes&lt;br /&gt;
|4% per 30 minutes&lt;br /&gt;
|- &lt;br /&gt;
|Sea Traveling&lt;br /&gt;
|See [[En_US_Traveling|Traveling]]&lt;br /&gt;
|See [[En_US_Traveling|Traveling]]&lt;br /&gt;
|See [[En_US_Traveling|Traveling]]&lt;br /&gt;
|See [[En_US_Traveling|Traveling]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tools consumption==&lt;br /&gt;
&lt;br /&gt;
Tools wear off in relation to character dexterity:&lt;br /&gt;
&lt;br /&gt;
{|class='hor-minimalist-a'&lt;br /&gt;
|-&lt;br /&gt;
!Dexterity&lt;br /&gt;
!Consumption (rand roll)&lt;br /&gt;
|- &lt;br /&gt;
|&amp;lt; 10&lt;br /&gt;
|from 2 to 4&lt;br /&gt;
|- &lt;br /&gt;
|10-14&lt;br /&gt;
|from 1 to 3&lt;br /&gt;
|- &lt;br /&gt;
|&amp;gt; 14&lt;br /&gt;
|from 1 to 2&lt;br /&gt;
|}&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Bovine</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Beginner_Guide_for_Newbies</id>
		<title>Beginner Guide for Newbies</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Beginner_Guide_for_Newbies"/>
				<updated>2016-01-27T01:42:16Z</updated>
		
		<summary type="html">&lt;p&gt;Bovine: /* Glut */ fix redirected link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Author: [[User:Arrigo_Lorentio|Arrigo Lorentio]]&lt;br /&gt;
&lt;br /&gt;
=Character Creation=&lt;br /&gt;
&lt;br /&gt;
Welcome to the Medieval Europe. In this Role Play Game you will make your way through a world of chances, abuses, corruption, justice; and you will have to quickly find the path that suits you best. Still didn't find one? Build your own. Because in ME everything is possible, ''everything''.&lt;br /&gt;
&lt;br /&gt;
But let's take a step back and see what happens '''before''' you enter our world:&lt;br /&gt;
&lt;br /&gt;
[[File:Screen shot 2013-03-25 at 23.24.49.png|600px]]&lt;br /&gt;
&lt;br /&gt;
This is the first choice you will have to face in your whole new life. First your given name and family name: remember, you're a medieval villager, not a present hipster, so please choose a name that suits the situation, avoiding famous historical people's name!&lt;br /&gt;
&lt;br /&gt;
Secondly your culture and sex. Those may not be your real features (If I'm an italian male I may choose a Scottish girl in the game) and it won't influence our gameplay, it is purely preferential.&lt;br /&gt;
&lt;br /&gt;
Finally you will have to choose your kingdom of birth. Make this choice carefully as not every kingdom takes care of its new people the same way, but keep in mind you may change it later too. To see what the kingdom has to say click on the link &amp;quot;Kingdom Information&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Afterwards you'll jump deeper in the game play and have to make your first important decision: Attribute points.&lt;br /&gt;
&lt;br /&gt;
== Attribute Points ==&lt;br /&gt;
&lt;br /&gt;
You will have 40 Attribute Points to divide into:&lt;br /&gt;
&lt;br /&gt;
[[File:Screen_shot_2013-03-25_at_23.38.43.png|700px]]&lt;br /&gt;
&lt;br /&gt;
Choose carefully as you will be able to change them only once, after your birth and within 30 days: you can do that in your Character dashboard page.&lt;br /&gt;
After that, to change them you will need to pay some doubloons. (See: [[FAQ_-_Frequently_Asked_Questions#I_distributed_wrongly_my_attributes.2C_what_can_I_do.3F|FAQ]])&lt;br /&gt;
&lt;br /&gt;
= Start Up =&lt;br /&gt;
&lt;br /&gt;
As soon as you start, you will be provided with a ''Newborn package'' that contains:&lt;br /&gt;
&lt;br /&gt;
* 2 Bread loaves&lt;br /&gt;
* Special price for rest in the tavern (price:FREE silver coins per hour until 90 days of age)&lt;br /&gt;
&lt;br /&gt;
The Bread is a Food that helps you recover Glut, which is one of the three Conditions you can find in the center of the upper screen. The glut represents how hungry you are and it will lose 16% at a given time each day. At midnight each day, if your glut is at 0, your health will start decaying of 10% each day, unless you eat something. (see: [[Bread]] and [[Food]])&lt;br /&gt;
&lt;br /&gt;
   Please complete the tutorial to get silver coins, items, free premium bonuses and a badge.&lt;br /&gt;
&lt;br /&gt;
To show your real life home nation, click on ''My Account'' at the upper right, Edit, and then fill in the Nationality Box.&lt;br /&gt;
&lt;br /&gt;
= Communicating with other players =&lt;br /&gt;
&lt;br /&gt;
Communication is very important in the game, it is in fact the most useful resource of information and money ever. For that reason there are many ways to get in touch and keep in touch with other players (Note: There are no NPCs)&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
&lt;br /&gt;
Messages are a private way to talk with a specific person, as you were born your regent sent you a message. You can find them in the left list of actions.&lt;br /&gt;
&lt;br /&gt;
== Chat ==&lt;br /&gt;
&lt;br /&gt;
Chats are a public way to talk, maybe with random people. There is for this purpose the ME chat, accessible from the top of the page. Other kind of Chat rooms, more private, are the Group Chat, where all the group members can take part (accessible by the Group menu on the right bottom part fo the screen), and the Home Chat, where only invited members may access the discussion (you can see this option pointing your house with your cursor).&lt;br /&gt;
&lt;br /&gt;
= Making money in ME =&lt;br /&gt;
&lt;br /&gt;
Making money in ME is vital as it was at the time, you need money to feed yourself and make basic actions such as sleeping at inns, buy tools to work, but also to increasing and improve your belongings, such as Shops, Fields, Houses, etc. The most common way to earn coins is to work. Each time you work a certain time is required, this is a work cycle and it is possible to queue up to 3 work cycles with the Worker Bonus (see: [[Worker Package Bonus]]). Some works, like extracting natural resources, require tools, that you can easily buy on the market or require for free to the nearest ''Castle'' or ''Native Village'' '''(Only once, and for players younger than 30 days or 30 days old)'''. Other parallel ways of making money are in the next chapters.&lt;br /&gt;
&lt;br /&gt;
== Working in the Barracks ==&lt;br /&gt;
&lt;br /&gt;
[[File:Screen shot 2013-03-27 at 16.50.57.png|75px|left]]''Working at the Barracks is the easiest but longest way to earn money.''&lt;br /&gt;
You don't need any tool, any contract or any kind of skill, everyone can do it, but it's not a good long term solution. Nevertheless it is a good way to survive as it gives you '''1 Bread loaf''' (see: [[Beginner Guide for Newbies#Health.2C_Energy.2C_Glut| Health, Energy and Glut]]) and 5 coins each work cycle, that is supposed to last 2hrs; so every working cycle take off 0.2% of Glut but gives you a bread loaf that lets you recover 8% and this may help you survive the first days giving you something to eat and some money to buy something more rentable later.&lt;br /&gt;
&lt;br /&gt;
== Jobs and announcement boards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Castle1.jpg|75px|left]] ''Seeing the Announcement Board is one of the actions you can do in the Castle''&lt;br /&gt;
When you look in the Bulletin board in the Castle of your Region (or the Town crier) you might see some work announcements. When you accept them a contract will be made between you and the poster of the offer. Depending on this accord terms, you might either jut accomplish some unrelated actions, or may be granted access to a '''structure''', like a Shop or a Field&lt;br /&gt;
&lt;br /&gt;
''For more informations see: [[Castle]]''&lt;br /&gt;
[[File:Shop chef.jpg|75px|left]] ''This is an example of a Shop you might work into''&lt;br /&gt;
In a Shop you are crafting processed items out of raw materials. Keep in touch with your employer to know what to craft and in what quantity. However you should know that canceling actions in a Shop result in loss of all items used in the crafting AND final product supposed to be produced, so to avoid severe consequences you should always finish your actions.&lt;br /&gt;
&lt;br /&gt;
''For more informations see: [[Shop]]''&lt;br /&gt;
[[File:Terrainidle.jpg|75px|left]] ''This is an example of a Field you might work into''&lt;br /&gt;
In a Field you are sowing and, after some time, harvesting the produced items. It goes as for the Shops the principle of never canceling the action, as the materials used are not yours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''For more informations see: [[Field]]''&lt;br /&gt;
&lt;br /&gt;
== Voting for ME ==&lt;br /&gt;
[[File:Screen_shot_2013-04-06_at_12.47.51.png|left|175px]] In the right bottom part of your screen you may see those links. These pages will lead you to different Gaming Toplist Sites, and you will be able to vote for ME in exchange for some &amp;quot;Glut &amp;amp; Silver&amp;quot; and for some &amp;quot;Energy&amp;quot;. Precise quantity is told in the Voting page.&lt;br /&gt;
&amp;lt;br style='clear:both'/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Selling Doubloons ==&lt;br /&gt;
[[File:Screen shot 2013-03-27 at 16.58.12.png|left|125px]] In the right bottom part of your screen you may see those links. From here you can buy (in real life currency) and use Doubloons, which are the &amp;quot;Bonus&amp;quot; currency of the game. In fact you may use them to halve the working time of all your actions, travel without fees, etc. or alternatively you can sell them on the market to gain some Silver coins, to use in the game.&lt;br /&gt;
&amp;lt;br style='clear:both'/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Health, Energy, Glut =&lt;br /&gt;
[[File:Screen shot 2013-03-27 at 17.05.24.png|left|150px]] Those are the three conditions that affect your character's life. It is important to look after them and to always check their level. For example in the image in the left, the character won't be able to work for long, as their energy is low, the glut level is mediocre and will soon need some refill. Nevertheless the health is at maximum, so the character is in good status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Health ==&lt;br /&gt;
Health states how many wounds or injuries that your character have been taken lately. If Health goes down to zero your character will die and you will need to restart your life with a different one (your account will still stay). To heal yourself you may find some health kits in churches, or healing pills from Herbalists. However the only two ways you could possibly lose health are:&lt;br /&gt;
&lt;br /&gt;
* If your glut is zero at the time your glut is taken off (10%)&lt;br /&gt;
* If you go to war (variable percentage)&lt;br /&gt;
&lt;br /&gt;
== Energy ==&lt;br /&gt;
Energy states how many more actions your character can perform; if it goes down to zero you won't be able to do anything and you will have to [[Rest_-_Resting|Rest]] or Drink . Each action you do will take down your energy by a specific percentage, that changes depending on the kind of action (see: [[Gathering_Basic_Resources#Basic_Resources|Action tables]]). There are few ways to restore it:&lt;br /&gt;
&lt;br /&gt;
* [[Rest_-_Resting|Resting]] (mainly in the Tavern);&lt;br /&gt;
* Consume [[Food|Drinks]];&lt;br /&gt;
* Voting (see: [[Voting the game]]).&lt;br /&gt;
&lt;br /&gt;
== Glut ==&lt;br /&gt;
Glut is stating how much hungry your character is. This condition will go down every day at a given time by 16%, if the glut is already zero 10% [[Beginner_Guide_for_Newbies#Health| Health]] will be taken off; this will not apply if your glut is between 1 and 15, it will then simply go to zero. Recovering Glut is simple, you just need to eat any kind of [[Food]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--Arrigo Lorentio 21:00, 7 April 2013 (MSK)&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]][[Category: Guides/Help]]&lt;/div&gt;</summary>
		<author><name>Bovine</name></author>	</entry>

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