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		<id>http://www.wiki.medieval-europe.eu/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wathorg</id>
		<title>Medieval Europe - User contributions [en]</title>
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		<updated>2026-05-30T12:49:53Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Talk:Character_Death</id>
		<title>Talk:Character Death</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Talk:Character_Death"/>
				<updated>2013-03-27T10:44:03Z</updated>
		
		<summary type="html">&lt;p&gt;Wathorg: /* Request to drop previous incorrect minor changes from history */  - separated lines to enhance view&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How a character loses or gains glut?==&lt;br /&gt;
&lt;br /&gt;
corrected bad link en_US_VotingToplist: it lacked an opening bracked (&amp;quot;[&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==I can't login...==&lt;br /&gt;
&lt;br /&gt;
rephrased, was bad grammar:&lt;br /&gt;
&lt;br /&gt;
Where it said...&lt;br /&gt;
&lt;br /&gt;
I can't login what i can do to avoid that my character dies?&lt;br /&gt;
&lt;br /&gt;
I replaced...&lt;br /&gt;
&lt;br /&gt;
I can't login. What can I do to prevent my character from dying?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Request to drop previous incorrect minor changes from history==&lt;br /&gt;
&lt;br /&gt;
Please notice: the current changes are the same as those two made and undone by me immediately before because of bad summaries:&lt;br /&gt;
&lt;br /&gt;
14:06, 27 March 2013‎ Wathorg ‎ m . . (1,194 bytes) (-1)‎ . . (Undo revision 4354 by Wathorg (talk) - Lacking proper summary)&lt;br /&gt;
&lt;br /&gt;
14:04, 27 March 2013‎ Wathorg ‎ m . . (1,195 bytes) (-4)‎ . . (Undo revision 4355 by Wathorg (talk) - its Summary looks wrong)&lt;br /&gt;
&lt;br /&gt;
revision 4355 13:51, 27 March 2013‎ Wathorg ‎ m . . (1,199 bytes) (+4)‎ . . (Lastse)&lt;br /&gt;
&lt;br /&gt;
revision 4354 13:40, 27 March 2013‎ Wathorg  m . . (1,195 bytes) (+1)‎ . . (→‎How a character loses or gains glut?)&lt;br /&gt;
&lt;br /&gt;
They can be dropped from history, leaving the current ones.&lt;br /&gt;
--[[User:Wathorg|Wathorg]] ([[User talk:Wathorg|talk]]) 14:39, 27 March 2013 (MSK)Wathorg&lt;/div&gt;</summary>
		<author><name>Wathorg</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Talk:Character_Death</id>
		<title>Talk:Character Death</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Talk:Character_Death"/>
				<updated>2013-03-27T10:39:26Z</updated>
		
		<summary type="html">&lt;p&gt;Wathorg: Discussion for minor changes. Request to drop previous undone minor changes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How a character loses or gains glut?==&lt;br /&gt;
&lt;br /&gt;
corrected bad link en_US_VotingToplist: it lacked an opening bracked (&amp;quot;[&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==I can't login...==&lt;br /&gt;
&lt;br /&gt;
rephrased, was bad grammar:&lt;br /&gt;
&lt;br /&gt;
Where it said...&lt;br /&gt;
&lt;br /&gt;
I can't login what i can do to avoid that my character dies?&lt;br /&gt;
&lt;br /&gt;
I replaced...&lt;br /&gt;
&lt;br /&gt;
I can't login. What can I do to prevent my character from dying?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Request to drop previous incorrect minor changes from history==&lt;br /&gt;
&lt;br /&gt;
Please notice: the current changes are the same as those two made and undone by me immediately before because of bad summaries:&lt;br /&gt;
&lt;br /&gt;
14:06, 27 March 2013‎ Wathorg ‎ m . . (1,194 bytes) (-1)‎ . . (Undo revision 4354 by Wathorg (talk) - Lacking proper summary)&lt;br /&gt;
14:04, 27 March 2013‎ Wathorg ‎ m . . (1,195 bytes) (-4)‎ . . (Undo revision 4355 by Wathorg (talk) - its Summary looks wrong)&lt;br /&gt;
revision 4355 13:51, 27 March 2013‎ Wathorg ‎ m . . (1,199 bytes) (+4)‎ . . (Lastse)&lt;br /&gt;
revision 4354 13:40, 27 March 2013‎ Wathorg  m . . (1,195 bytes) (+1)‎ . . (→‎How a character loses or gains glut?)&lt;br /&gt;
&lt;br /&gt;
They can be dropped from history, leaving the current ones.&lt;br /&gt;
--[[User:Wathorg|Wathorg]] ([[User talk:Wathorg|talk]]) 14:39, 27 March 2013 (MSK)Wathorg&lt;/div&gt;</summary>
		<author><name>Wathorg</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Character_Death</id>
		<title>Character Death</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Character_Death"/>
				<updated>2013-03-27T10:15:42Z</updated>
		
		<summary type="html">&lt;p&gt;Wathorg: ==How a character loses or gains glut?== : corrected bad link en_US_VotingToplist - ==I can't login...==: rephrased, was bad grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==When a character dies?==&lt;br /&gt;
A character dies when both glut and health attributes are at 0. Therefore is very important to keep this values high.&lt;br /&gt;
&lt;br /&gt;
==How a character loses or gains glut?==&lt;br /&gt;
&lt;br /&gt;
A character loses glut while working. Additionally, every 23 hours 8% glut is taken off. Glut can be replenished by [[en_US_Eating]], or by [[en_US_VotingToplist]].&lt;br /&gt;
&lt;br /&gt;
==How a character loses health?==&lt;br /&gt;
A character may lose health while fighting. If the glut level is down to 0, every 24 hours 10% health is taken off. Health can be replenished by [[en_US_Recovering|Recovering]], by drinking or eating, or by using some specific items. For further details, see [[en_US_CompleteItemsList|Complete Items List]].&lt;br /&gt;
&lt;br /&gt;
==What happens to a character when dies?==&lt;br /&gt;
The character data is removed from the database. All the money, items, possessions, acquired doubloons are removed except [[en_US_Item_Doubloon|Doubloon]]s. The info is saved on the account. If the player recreates a new character, he will be refunded with the left [[en_US_Item_Doubloon|Doubloon]]s.&lt;br /&gt;
&lt;br /&gt;
==I can't login. What can I do to prevent my character from dying?==&lt;br /&gt;
You can go in meditation mode. For futher details see [[En_US_Meditation|Holiday Mode]].&lt;/div&gt;</summary>
		<author><name>Wathorg</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Character_Death</id>
		<title>Character Death</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Character_Death"/>
				<updated>2013-03-27T10:06:22Z</updated>
		
		<summary type="html">&lt;p&gt;Wathorg: Undo revision 4354 by Wathorg (talk) - Lacking proper summary&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==When a character dies?==&lt;br /&gt;
A character dies when both glut and health attributes are at 0. Therefore is very important to keep this values high.&lt;br /&gt;
&lt;br /&gt;
==How a character loses or gains glut?==&lt;br /&gt;
&lt;br /&gt;
A character loses glut while working. Additionally, every 23 hours 8% glut is taken off. Glut can be replenished by [[en_US_Eating]], or by [en_US_VotingToplist]].&lt;br /&gt;
&lt;br /&gt;
==How a character loses health?==&lt;br /&gt;
A character may lose health while fighting. If the glut level is down to 0, every 24 hours 10% health is taken off. Health can be replenished by [[en_US_Recovering|Recovering]], by drinking or eating, or by using some specific items. For further details, see [[en_US_CompleteItemsList|Complete Items List]].&lt;br /&gt;
&lt;br /&gt;
==What happens to a character when dies?==&lt;br /&gt;
The character data is removed from the database. All the money, items, possessions, acquired doubloons are removed except [[en_US_Item_Doubloon|Doubloon]]s. The info is saved on the account. If the player recreates a new character, he will be refunded with the left [[en_US_Item_Doubloon|Doubloon]]s.&lt;br /&gt;
&lt;br /&gt;
==I can't login what i can do to avoid that my character dies?==&lt;br /&gt;
You can go in meditation mode. For futher details see [[En_US_Meditation|Holiday Mode]].&lt;/div&gt;</summary>
		<author><name>Wathorg</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Character_Death</id>
		<title>Character Death</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Character_Death"/>
				<updated>2013-03-27T10:04:52Z</updated>
		
		<summary type="html">&lt;p&gt;Wathorg: Undo revision 4355 by Wathorg (talk) - its Summary looks wrong&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==When a character dies?==&lt;br /&gt;
A character dies when both glut and health attributes are at 0. Therefore is very important to keep this values high.&lt;br /&gt;
&lt;br /&gt;
==How a character loses or gains glut?==&lt;br /&gt;
&lt;br /&gt;
A character loses glut while working. Additionally, every 23 hours 8% glut is taken off. Glut can be replenished by [[en_US_Eating]], or by [[en_US_VotingToplist]].&lt;br /&gt;
&lt;br /&gt;
==How a character loses health?==&lt;br /&gt;
A character may lose health while fighting. If the glut level is down to 0, every 24 hours 10% health is taken off. Health can be replenished by [[en_US_Recovering|Recovering]], by drinking or eating, or by using some specific items. For further details, see [[en_US_CompleteItemsList|Complete Items List]].&lt;br /&gt;
&lt;br /&gt;
==What happens to a character when dies?==&lt;br /&gt;
The character data is removed from the database. All the money, items, possessions, acquired doubloons are removed except [[en_US_Item_Doubloon|Doubloon]]s. The info is saved on the account. If the player recreates a new character, he will be refunded with the left [[en_US_Item_Doubloon|Doubloon]]s.&lt;br /&gt;
&lt;br /&gt;
==I can't login what i can do to avoid that my character dies?==&lt;br /&gt;
You can go in meditation mode. For futher details see [[En_US_Meditation|Holiday Mode]].&lt;/div&gt;</summary>
		<author><name>Wathorg</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Character_Death</id>
		<title>Character Death</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Character_Death"/>
				<updated>2013-03-27T09:51:18Z</updated>
		
		<summary type="html">&lt;p&gt;Wathorg: Lastse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==When a character dies?==&lt;br /&gt;
A character dies when both glut and health attributes are at 0. Therefore is very important to keep this values high.&lt;br /&gt;
&lt;br /&gt;
==How a character loses or gains glut?==&lt;br /&gt;
&lt;br /&gt;
A character loses glut while working. Additionally, every 23 hours 8% glut is taken off. Glut can be replenished by [[en_US_Eating]], or by [[en_US_VotingToplist]].&lt;br /&gt;
&lt;br /&gt;
==How a character loses health?==&lt;br /&gt;
A character may lose health while fighting. If the glut level is down to 0, every 24 hours 10% health is taken off. Health can be replenished by [[en_US_Recovering|Recovering]], by drinking or eating, or by using some specific items. For further details, see [[en_US_CompleteItemsList|Complete Items List]].&lt;br /&gt;
&lt;br /&gt;
==What happens to a character when dies?==&lt;br /&gt;
The character data is removed from the database. All the money, items, possessions, acquired doubloons are removed except [[en_US_Item_Doubloon|Doubloon]]s. The info is saved on the account. If the player recreates a new character, he will be refunded with the left [[en_US_Item_Doubloon|Doubloon]]s.&lt;br /&gt;
&lt;br /&gt;
==I can't login. What can I do to prevent my character from dying?==&lt;br /&gt;
You can go in meditation mode. For futher details see [[En_US_Meditation|Holiday Mode]].&lt;/div&gt;</summary>
		<author><name>Wathorg</name></author>	</entry>

	<entry>
		<id>http://www.wiki.medieval-europe.eu/index.php?title=Character_Death</id>
		<title>Character Death</title>
		<link rel="alternate" type="text/html" href="http://www.wiki.medieval-europe.eu/index.php?title=Character_Death"/>
				<updated>2013-03-27T09:40:28Z</updated>
		
		<summary type="html">&lt;p&gt;Wathorg: /* How a character loses or gains glut? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==When a character dies?==&lt;br /&gt;
A character dies when both glut and health attributes are at 0. Therefore is very important to keep this values high.&lt;br /&gt;
&lt;br /&gt;
==How a character loses or gains glut?==&lt;br /&gt;
&lt;br /&gt;
A character loses glut while working. Additionally, every 23 hours 8% glut is taken off. Glut can be replenished by [[en_US_Eating]], or by [[en_US_VotingToplist]].&lt;br /&gt;
&lt;br /&gt;
==How a character loses health?==&lt;br /&gt;
A character may lose health while fighting. If the glut level is down to 0, every 24 hours 10% health is taken off. Health can be replenished by [[en_US_Recovering|Recovering]], by drinking or eating, or by using some specific items. For further details, see [[en_US_CompleteItemsList|Complete Items List]].&lt;br /&gt;
&lt;br /&gt;
==What happens to a character when dies?==&lt;br /&gt;
The character data is removed from the database. All the money, items, possessions, acquired doubloons are removed except [[en_US_Item_Doubloon|Doubloon]]s. The info is saved on the account. If the player recreates a new character, he will be refunded with the left [[en_US_Item_Doubloon|Doubloon]]s.&lt;br /&gt;
&lt;br /&gt;
==I can't login what i can do to avoid that my character dies?==&lt;br /&gt;
You can go in meditation mode. For futher details see [[En_US_Meditation|Holiday Mode]].&lt;/div&gt;</summary>
		<author><name>Wathorg</name></author>	</entry>

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